What's New
What's New in V-Ray 6, update 2
Release Notes
V-Ray 6
Previous Versions
V-Ray 5, Update 2
V-Ray 5, Update 1
V-Ray 5
V-Ray Next, Update 3
V-Ray Next, Update 2
V-Ray Next, Update 1
V-Ray Next
3.60.01 to 3.70.01
3.50.01 to 3.50.04
3.40.01 to 3.40.03
3.30.01 to 3.30.05
3.20.01 to 3.20.03
3.10.01 to 3.10.03
3.00.01 to 3.05.04
2.00.01 to 2.50.01
1.49.65 to 1.50.SP5
Previous Versions Key Features
What's New in V-Ray 6, update 1
What's New in V-Ray 6
What's New in V-Ray 6, Beta
What's New in V-Ray 5, update 2
What's New in V-Ray 5, update 1
What's New in V-Ray 5 Release
What's New in V-Ray 5, Beta 2
What's New in V-Ray 5, Beta
Rendering with Older Assets
Installation and Licensing
System Requirements
3ds Max Compatibility
Installation
Chaos License Quick Start Guide
Silent Install and Uninstall
Free Trial
Licensing
Installing the License Server
Changing your License Settings
Borrowing Licenses for Offline Use
Advanced Licensing Settings
Chaos Telemetry
License Agreements and Copyrights
End User License Agreement
Credits and Copyrights
V-Ray for 3ds Max Autodesk application package
Running V-Ray Autodesk app packages from Arbitrary Location
Running V-Ray from an Arbitrary Location
V-Ray SDK
V-Ray App SDK
How to Uninstall V-Ray
Tutorials
Universal V-Ray Settings
Interior Render Settings
Basic Texture Baking with V-Ray
Rendering Specific Objects with Render Mask
Rendering Very Large Images
Rendering with V-Ray GPU directly to VR Headsets
Continue a Render with Resumable Rendering
Using Custom Attributes to Match Proxy and Material
Setting Different Environment Priorities to Environment Maps
How To Make Glass
How to Make Water
How to Make Paper
How to Make Hardwood Floor
How to Make Leaves
How to Make Translucent Fabric
How to Make Translucent Plastic
How to Make Rocks with VRayTriplanarTex
How to Мake Gemstone Figurine with VRayMtl's Translucency
Creating Wax Material with VRayFastSSS2
VRayHairInfoTex Setup
Creating Car Paint with VRayStochasticFlakesMtl
Creating Snow with VRayStochasticFlakesMtl
How to Apply V-Ray Displacement on V-Ray Decal - Part I
How to Apply Multiple Decals - Part II
How to Make Simple Fire with VRayLightMtl
How to Make Realistic Fire with VRayVolumeGrid
How to Create Iridescent Materials with Thin Film
Rendering Mudbox Vector Displacement
Rendering ZBrush Displacement
Rendering PTex Textures from Mudbox
Rendering Vector Displacement with Object-Space PTex
Rendering MDL Textures from Substance Designer
Houdini to 3ds Max Alembic Workflow
Chapter 1 - Poly Geometry
Chapter 2 - Particles
Chapter 3 - Hair
Chapter 4 - Crowd Agents
Chapter 5 - FLIP Fluids
Houdini to 3ds Max Open VDB workflow
Chapter 1 - Basic Fire/Smoke Simulation
Chapter 2 - Smoke Simulation with Custom Cd in the RGB field
Chapter 3 - Equalizing the Pyro shader and the V-Ray Volume Grid settings
V-Ray Shadow Catcher
Creating God Rays Effect
ACEScg Workflow Setup
How to Create Snow with VRayDecal
Rendering Refractive Surfaces
V-Ray Render Settings
V-Ray FAQ
Creating Dump Files
V-Ray tab
Frame Buffer Settings
Global Switches
IPR Options
Image Sampler
Progressive Image Sampler
Bucket Image Sampler
Image Filter
Environment Settings
Color Mapping
Camera
GI tab
Global Illumination Rollout
Light Cache Settings
Irradiance Map Settings
Caustics
Settings tab
Authorization
Color Management
Default Displacement
System
Presets
Tiled Textures Options
Proxy Preview Cache
Reset Settings
Render Elements tab
V-Ray GPU Render Settings
V-Ray GPU Supported Features
V-Ray GPU Setup
V-Ray GPU FAQ
GPU V-Ray Tab
GPU Render Settings
GPU Global Illumination
GPU Light Cache
GPU Frame Buffer
GPU Environment
GPU Performance Tab
GPU Utilization
GPU Textures
GPU Distributed Rendering
V-Ray GPU Render Devices Select
GPU Settings Tab
GPU Authorization
GPU Global Switches
GPU Image Sampler
GPU Color Management
GPU Color Mapping
GPU Camera
GPU Stereoscopic Rendering
GPU Default Displacement
GPU Proxy Preview Cache
GPU Reset Settings
GPU Render Elements Tab
Chaos Cloud Rendering
Chaos Cloud Supported Features
Scene Analyzer
Post-production and Generating Different Types of Images with the VFB
Set Up and Review Render Elements in Chaos Cloud
Set Up for Faster Animation Rendering with Chaos Cloud
Batch Rendering with Multiple Cameras
Chaos Cosmos Browser
Chaos Scatter
Objects Rollout
Camera Clipping Rollout
Scattering Rollout
Spline Scattering Rollout
Surface Scattering Rollout
Bounding Box Scattering Rollout
Transformations Rollout
Areas Rollout
Display and Limits Rollout
Info Rollout
Chaos Scatter Color Textures
Rendering and Post Processing
V-Ray IPR
V-Ray Frame Buffer
VFB QuickStart Guides
Layers
Lens Effects Layer
VFB Settings
Masks
Controlling the VFB Programmatically
Old V-Ray Frame Buffer
Color Corrections
Lens Effects
Controlling the Old VFB Programmatically
Distributed Rendering
Set Up V-Ray Render Service
Set Up Distributed Rendering
Texture Baking
Bake Elements
Environment Variables
Features
Deep Output Support
OpenColorIO Support
Supported Features
G-Buffer Support
Tools
Toolbar
V-Ray Menu
V-Ray Material Library Browser
Chaos Vantage Toolbar
V-Ray Lister
Internal Tools
V-Ray Scene Converter
V-Ray Scene Exporter
VRmat Converter
Enscape VRScene Importer
Additional Tools
VRImg to OpenEXR Converter
Denoiser Tool
Irradiance Map Viewer
Lens analysis tool
Lens Effects Filter Generator
Image to Tiled Multiresolution EXR Converter
V-Ray Bitmap to VRayBitmap converter tool
OBJ GEO PLY to .vrmesh converter
V-Ray mesh viewer
Misc Tools
Exploring Plugin Parameters in CMD
Cameras
VRayPhysicalCamera
VRayExposureControl
VRayStereoscopic
VRayStereoRig
VRayDomeCamera
V-Ray Camera Lister
Lights
VRayLight
Plane - Disc - Sphere Light
Dome Light
IBL with Dome Light
Mesh Light
VRaySun
VRayIES
VRayAmbientLight
VRayShadow for Standard Lights
VRayLightMeter
V-Ray Light Lister
Materials
VRayMtl
VRayMtl Presets
VRay2SidedMtl
VRayALSurfaceMtl
VRayBlendMtl
VRayBumpMtl
VRayCarPaintMtl
VRayCarPaintMtl2
VRayFastSSS2
VRayFlakesMtl
VRayFlakesMtl2
VRayGLSLMtl
GLSL Support
VRayHairMtl
VRayHairNextMtl
VRayLightMtl
VRayMDLMtl
VRayMtlWrapper
VRayOSLMtl
OSL Support
VRayOverrideMtl
VRayPluginNodeMtl
VRayPointParticleMtl
VRayScannedMtl
VRayScatterVolume
VRaySimbiontMtl
VRaySkinMtl
VRayStochasticFlakesMtl
VRaySwitchMtl
VRayToonMtl
VRayVectorDisplBake
VRayVRmatMtl
Textures
General Textures
VRayBitmap
VRayColor
VRayNoiseTex
VRayPtex
Utility Textures
VRayBump2Normal
VRayColor2Bump
VRayCompTex
VRayMultiSubTex
VRayNormalMap
VRayTriplanarTex
VRayUVWRandomizer
Object Data Textures
VRayHairInfoTex
VRayParticleTex
VRayPointCloudColor
VRayUserColor
VRayUserScalar
Lighting Textures
VRaySky
VRaySoftBox
Color Adjustment Textures
VRayICC
VRayLUT
VRayOCIO
Dynamic Textures
VRayCurvature
VRayDirt
VRayDistanceTex
VRayEdgesTex
VRaySamplerInfoTex
Versatile Textures
VRayGLSLTex
VRayPluginNodeTex
VRayOSLTex
VRayOSLOutputSelector
VRayFakeFresnelTex
Geometry
VRayClipper
VRayCoronaScatterMod
VRayDecal
VRayDisplacementMod
VRayEnmeshMod
VRayInstancer
Hair and Fur
3ds Max Hair and Fur Modifier
VRayFur
VRayHairFarmMod
VRayOrnatrixMod
VRayMetaball
VRayParticleColor Operator
Object and Light Properties
VRayPlane
VRayProxy
Alembic Support
Working with vrmesh Files
VRayScene
VRaySphere
USD
Render Elements
VRayBackToBeauty
RGB_Color
MultiMatteElement
VRayAlpha
VRayAtmosphere
VRayAO
VRayBackground
VRayBumpNormals
VRayCaustics
VRayCryptomatte
VRayDenoiser
VRayDiffuseFilter
VRayDRBucket
VRayExtraTex
VRayGlobalIllumination
VRayLighting
VRayLightingAnalysis
VRayLightMix
VRayLightSelect
Light Path Expressions
Shadow Select
VRayMatteShadow
VRayMetalness
VRayMtlID
VRayMtlReflectGlossiness
VRayMtlReflectHighlightGlossiness
VRayMtlReflectIOR
VRayMtlRefractGlossiness
VRayMtlSelect
VRayNoiseLevel
VRayNormals
VRayObjectID
VRayObjectSelect
VRayOptionRE
VRayRawDiffuseFilter
VRayRawGlobalIllumination
VRayRawLighting
VRayRawReflection
VRayRawReflectionFilter
VRayRawRefraction
VRayRawRefractionFilter
VRayRawShadow
VRayRawTotalLighting
VRayReflection
VRayReflectionFilter
VRayRefraction
VRayRefractionFilter
VRayRenderID
VRayRenderTime
VRayRoughness
VRaySampleRate
VRaySamplerInfo
VRaySelfIllumination
VRayShadows
VRaySpecular
VRaySSS2
VRayToon Render Element
VRayTotalLighting
VRayUnclampedColor
VRayVelocity
VRayWireColor
VRayZDepth
VRayIlluminance
VRScansZone
VRScansPMaskElement
VRaySheenSpecular
VRaySheenFilter
VRaySheenGlossiness
VRaySheenReflection
VRayRawSheenFilter
VRayRawSheenReflection
VRayCoatSpecular
VRayCoatFilter
VRayCoatGlossiness
VRayCoatReflection
VRayRawCoatFilter
VRayRawCoatReflection
Atmospheric and Environment Effects
VRayAerialPerspective
VRayEnvironmentFog
VRaySphereFade
VRayToon
VRayVolumeGrid
Volumetric Grid Parameters
Frame Info Rollout
Grid Rollout
Input Rollout
Preview Rollout
Rendering Rollout
Volumetric Options
Fire Rollout
Smoke Color Rollout
Smoke Opacity Rollout
Volumetric Grid Atmosphere Settings
Tips
Volumetric Rendering In-Depth
Scripting
MAXScript
Rendering Concepts
Archived Versions
Activity Stream